Pathfinder

How to Build your world – Part One

A lot of DM’s struggle with world building, and I don’t blame’em. It ain’t easy trying to keep track of some of these things: NPCs Town Names Monster Locations Politics Kingdoms Days/Nights/Moons History Religions Magic It’s enough to give anyone a headache. Factor in that your players are probably only going to explore 1/10th of

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A small town lives

So, I saw a thing asking about how to bring a small village to life. I’m going to assume this is a village near a forest, but with some arable land nearby. With that in mind, here are a few things a village needs to have in order to survive: Food Waste Disposal Water Relaxation/Recreation

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A history of violence and concern – pt 2

The day that Serindar’s luck ran out was a gorgeous summer day. He’d formed a band of misfit mercenaries; like him they wanted nothing more than to live their lives. They’d become almost like a second family to him, only he would’ve betrayed any of them for a gold coin. Never again would he allow “family”

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The Great Prison Escape

This is a Dungeons and Dragons/Roleplaying Game post. I loved the show Prison Break, and knowing that it’s going to be coming back to TV soon, it got me thinking about various different types of prison campaign scenarios. So I thought I would share them with the world, and let you figure out how to

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A history of violence and concern

Serindar Brickback had a fairly generic past. He was born in a vale to two relatively poor parents who owned a farm. From a young age he was expected to help out; mending fences, milking their one decrepit cow, and reaping the wheat whenever harvest time came. Each year his father and mother earned just

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Pathfinder Application

Soon I intend to Open Source a Pathfinder Application on GitHub. Something for me to start working for in among the rest of the Open Source Community. I intend to create a DLL that allows you to easily create and maintain characters. It’ll calculate their bonuses automatically, attack bonuses, character traits based on level, and

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G.A.M.E. Panel Notes – Player Retention

Originally I was going to publish my notes with some annotations, but as I started going through fleshing them out a bit, I discovered a well of information that I wanted to get across. So. Here are my notes, typed out like I used them during the panel. I’ll have more details on what I’ll

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