How to Build your world – Part One

A lot of DM’s struggle with world building, and I don’t blame’em. It ain’t easy trying to keep track of some of these things: NPCs Town Names Monster Locations Politics Kingdoms Days/Nights/Moons History Religions Magic It’s enough to give anyone a headache. Factor in that your players are probably only going to explore 1/10th of


Awaken the Dead God

This post was inspired by a post over in the D&D subreddit. You can have a link here. The basis of the question is this: How does your Big Bad Evil Guy wake up a dead god? There are a few parts to figuring out how you want this to go down for your players.